Who Am I?
AI Software Engineer and AI Architect, specializing in RAG systems, small LLMs, edge AI, and production-ready AI pipelines that are grounded, efficient, and explainable.
Worked at the intersection of robotics, physical AI, and interactive systems, applying AI to real-world environments where perception, decision-making, and hardware constraints matter.
Published children’s author, creating books that teach kids to program robots with visual coding, while introducing computational thinking, AI fundamentals, and creative problem-solving.
My Professional Work
Here’s an overview of my professional work and key contributions over the years. Click on the image to explore further.
Classroom AI Platform
January 2025- January 2026
AI Platform Software Architect at Educational Organization Edukawa
- Developed a nationwide AI platform for Polish schools that transforms curricula and textbooks into animated educational videos https://storytoon.xyz
- Designed cloud AI pipelines using LLMs, text-to-video, diffusion/GAN models, and TTS/ASR for narration.
- Implemented RAG vector search to ground content in curricula and enable interactive Q&A.
- Developed Python pipelines, Dockerized microservices, and MLOps workflows for scalable, safe content generation.
- Collaborated with educators/authors to deliver age-appropriate, interactive STEAM learning experiences.
Physical AI & Edge AI
October 2023-September 2024
Firmware and AI Software Engineer at Intel Corporation, Gdansk, Poland
- Led development of an industrial Autonomous Mobile Robot (AMR) focused on Physical AI, edge AI, and autonomous navigation.
- Built AI-driven navigation and perception pipelines using Intel Edge Insights for Industrial, combining sensor fusion, real-time decision-making, and on-device (edge) inference.
- Integrated RAG-style knowledge grounding for navigation logic, diagnostics, and operator interaction, and implemented autonomy software in C++ and Python, with low-level firmware in C.
- Additionally developed a small test Mobile Robot to inspire adoption of Intel technologies in industrial logistics robotics. Video 1, 2


Robotics AI Software
March 2022-September 2023
Firmware and AI Software Engineer at Intel Corporation, Gdansk, Poland
- Enhanced Intel® Robotics SDK with ROS2-based features: Kudan SLAM, SLAM-ToolBox, RPLIDAR, and SICK NanoSCAN.
- Enabled AI-driven robotics workflows with real-time mapping and perception.
- Authored technical documentation and tutorials to improve developer adoption.
- Developed primarily in Python and C++, collaborating on cross-functional robotics solutions.
Innovations Facilitation
March 2022-September 2024
At Intel Corporation, Gdansk, Poland
- Managed development of the innovative projects across the team of 20 software developers using the Innovation Matrix.
- Facilitated internal patents research
- Presented the robotics team's achievements at company events attended by executives, investors, and strategic partners.
- Conducted robotics workshops during company's Open Days.
Zephyr RTOS & Embedded
September 2019-February 2022
OS Software Development Engineer at Intel Corporation, China, Shanghai
- Built edge AI and embedded ML pipelines on microcontrollers using Edge Impulse, including lightweight on-device LLM integration.
- Led Functional Safety TUV certification and MISRA C 2012 compliance.
- Developed and merged Zephyr RTOS robotics projects (line-follower micro:bit DFRobot Maqueen) into mainline codebase.
- Achieved 97% test coverage across x86/ARM platforms with automated QA and reporting.
Speaker at the Open-Source Conferences
September 2020
Speaker
- Gave a technical talk at the Open-Source Summit North America in July 2020, where I shared my experience with Zephyr RTOS.
- The Linux Foundation published a video of my talk on YouTube.
STEM Educational Robots Developer
2017-2019
Founder, CTO at MRobot, Minsk, Belarus
I was the visionary and creative lead, single-handedly designing and developing next-gen hybrid digital-physical tools for teaching coding and electronics through play.
- RoboRover MV - Designed to test the educational value of machine vision for young learners, this project used a Raspberry Pi to process camera input and a micro:bit to control the robot. To test the idea I've built 12 robots and organized a competition. Each Raspberry Pi Zero, equipped with a camera, ran a pre-programmed sign detection algorithm based on OpenCV, sending data to the micro:bit. The immediate sensor-to-action loop helped students grasp perception, decision, and actuation—core ideas behind modern robotics.
- RoboRover – an autonomous car Arduino car for programming and robotics competitions CodeWheels. I developed a graphical Blockly-based programming environment RoverBlock and authored a book to support it.
- RobotCat – a Scratch-programmable robotic toy based on Arduino. Developed a graphical Blockly-style software for programming it called RoverBlock.
- RoboCards – I explored the future of ordinary postcards by creating interactive paper cards that blink and vibrate using conductive tape, LEDs, and batteries.
- RoboSolder - a product line, similar to Heathkit, for soldering your own electronic devices like Watch, Christmas tree, and even Robot Bugs static Version 1 and movable Version 2.
- MakerKit - interactive educational set, including conductive tape, electronic components, and batteries to learn basic electronics schemes.
- RobotArm based on Arduino.
- IoT Intel Edison education kit to teach Internet of Things concepts through hands-on electronics projects. My accompanying book for the kit was published by Intel Corporation in 2017.
- RoverBlock – a custom-built visual coding platform using Blockly, letting kids program without text. Used in RoboCat and RoboRover products.
- Launched the national robotics competition, CodeWheels, focused on programming self-driving model cars using machine vision.
- Developed tiny educational projects for micro:bit with Scratch. Examples 1, 2,3 and full playlist.
- Organized robotics competitions for children and mentored participating teams. Photos
- Participant of the Maker Faire Rome 2017, Make Faire Kyiv 2017
- My recorded speech on YouTube about micro:bit and educational MRobot sets
- I led and volunteered for robotics classes for kids at the "Zorka" technical school in Minsk. Photos
STEM Educational Books Writer
2015, 2017, 2018, and new books are coming soon in 2026
Writer
- Authored a series of three educational books that help children learn to program Arduino robots, IoT devices, and micro:bit kits.
Intel Edison Helper Book published by Intel
First Aid Manual for Boson Kit
- My books helped teachers develop curricula for schools and universities.
Worked in China 中国教育培训
2018
Engineering and Robotics Instructor for Kids at Genius Workshop, China, Shanghai
- Went to China to gather and share educational experience, discover new learning approaches in STEM disciplines.
- My role involved fostering creativity, problem-solving, and teamwork skills in a hands-on learning environment.
- Educated and instructed students in STEM, programming, and robotics using multiple educational sets, and micro:bit. I taught children foundational engineering and robotics concepts through interactive lessons.
- Engineered and developed educational robots and software for them.

Robotics Lab <maxxlife> Leader
2014-2019
Founder of the open robotics and IoT laboratory in Minsk, Belarus
- The lab offered a makerspace where people of all ages can create their own robotics projects using platforms like Arduino, Raspberry, and Intel-based boards.
- SenseDrive project, where we explored the integration of real robots with virtual reality. Together with Raman Tsitou built a robot avatar and a VR cockpit interface using Unity, aiming to create an immersive telepresence experience.
- Together with Pavel Yatsevich created an autonomous self-driving racing robot model Maxxlife Robot Next. Video
- Together with Eugenia Filipovich I created wearable T-shirts with embedded SMD LEDs using our proprietary FlexySolderSMD technology controlled by LilyPad Arduino. Photos
- Participant of the Make Faire Rome 2014
SenseDrive Project Co-founder
2015-2016
Hardware Development Engineer at Robot Kitchen <maxxlife>
SenseDrive investigated how 3D vision and human-like robotics could make remote work feel local. Built around Intel RealSense depth cameras for spatial perception and animatronic hands for expressive manipulation, the system enabled VR-based teleoperation: a user at a workstation “dived” into a distant robot and controlled it with intuitive, low-latency motion mapping.
The result was a compelling HCI demonstration that blended perception, embodiment, and control—useful for education, research, and field tasks where being on-site was hard or unsafe. Lessons from SenseDrive later evolved into a Vision Glasses concept that simplified the hardware stack and brought telepresence closer to everyday use.
RC Cars and Planes Hobbyist
2007-2014
RC Racing Driver and Model Designer in Minsk, Belarus
- I created a complete 3D design of a 1:10 scale buggy car based on Durango 410 parts.
- Achieved success as a five-time Belarus National RC Champion in the 1:8 nitro buggy category.
- I created my first Lego NXT robot and, at 16, took 2nd place in a RoboRace competition among students at Brest State Technical University.
- I've been building control line flying planes since I was 10 years old.






























